Projection & Ownership Overrides

On Classic slates you can build off your own numbers instead of (or blended with) the system's. Overrides live in the blue-tinted Proj (User) and Own% (User) columns and persist per slate.

1

Edit a cell inline

Click a Proj (User) or Own% (User) cell, type a value, and press Enter (or click away) to save. Escape cancels; clearing the cell — or the small × — removes the override. Values show bold blue when set.

Editing a user projection cell inline
1Inline editor
2

Upload a CSV

The User Overrides bar above the pool takes a CSV of your projections and/or ownership:

  • Required: a name column (Player/Name) plus Projection or Ownership.
  • Recommended: Team and a player-ID column for exact matching.
  • Accepted headers are flexible (proj, fpts, own%, pown, …) — the ? CSV format link in the bar lists them all.

A result banner reports matched/unmatched rows; bad rows are isolated, not fatal. Clear All wipes every override for the slate.

The User Overrides upload bar above the pool
3

Choose the build source — Sys | User

The build bar's Proj and Own toggles pick which source the optimizer uses, independently — e.g. your projections with system ownership. Each toggle shows a count badge of how many user values exist. Players without an override fall through to the system value, so a partial upload still builds.

The Proj and Own source toggles in the build bar
1Proj source
2Own source

The Value column follows the active projection source (and any Adj boost), so value ranks stay consistent with what the solver actually optimizes.

Overrides apply to Classic only — Showdown and Tiers builds always use system projections.

Strategy guidance coming soon
When to trust your numbers over the system's